Dragon:White Dragon, Young | Size & Type (subtype): | Medium-size Dragon (Cold) | Hit Dice: | 9d12+18 (76) | Initiative: | +0 (Dex) | Speed: | 60 ft., fly 200 ft. (poor),swim 60 ft., burrow 30 ft. | Armor Class: | 18 (+8 natural) | Attacks: | Bite +11 melee, 2 Claws +6 melee, 2 Wings +6 melee | Damage: | Bite 1d8+2, claw 1d6+1, wing 1d4+1 | Face and Reach: | 5 ft. by 5 ft. / 5 ft. | Special Attacks: | Breath weapon | Special Qualities: | Immunities, cold subtype, icewalking, blindsight, keen senses | Saving Throws | Fortitude: 8 Reflex: 6 Will: 6
| Abilities: | Str: 15 Dex: 10 Con: 15 Int: 6 Wis: 11 Cha: 6 | Skills: | Bluff +2, Concentration +2, Diplomacy +2, Escape Artist +2, Knowledge (any) +1, Listen +9, Search +9, Spot +9 | Feats: | Any 3 | Climate and Terrain: | Any cold land and underground | Climate: | cold | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | solitary or clutch (2-5) | Challenge Rating: | 3 | Challenge Rating Value: | 3 | Treasure: | Double standard | Alignment: | Always chaotic evil | Advancement: | 10-11 HD (Medium-size) |
| Description: |
Breath Weapon (Su): A cone of cold 30x30x30 feet long,
every 1d4 rounds; damage 3d6, Reflex half DC 16.
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All white dragons are also immune to cold.
Cold Subtype (Ex): Cold immunity, double damage from fire
except on a successful save.
Icewalking (Ex): This ability works like the spider climb
spell cast by a 3 level sorcerer, but the surfaces the
dragon climbs must be icy. It is always in effect.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 90 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 300 feet.
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