Dragon:Red Dragon, Young | Size & Type (subtype): | Large Dragon (Fire) | Hit Dice: | 13d12+39 (123) | Initiative: | +0 (Dex) | Speed: | 40 ft., fly 150 ft. (poor) | Armor Class: | 21 (-1 size, +12 natural) | Attacks: | Bite +19 melee, 2 Claws +14 melee, 2 Wings +14 melee, 1 Tail slap +14 | Damage: | Bite 2d6+7, claw 1d8+3, wing 1d6+3, tail slap 1d8+10 | Face and Reach: | 5 ft. by 10 ft. / 10 ft. | Special Attacks: | Breath weapon, spells | Special Qualities: | Immunities, fire subtype, blindsight, keen senses | Saving Throws | Fortitude: 11 Reflex: 8 Will: 9
| Abilities: | Str: 25 Dex: 10 Con: 17 Int: 12 Wis: 13 Cha: 12 | Skills: | Bluff +9, Concentration +9, Diplomacy +9, Escape Artist +9, Jump +13, Knowledge (any) +8, Listen +13, Scry +8, Search +13, Spellcraft +13, Spot +13 | Feats: | Any 4 | Climate and Terrain: | Temperate and warm hill, mountains, and underground | Climate: | temperate,warm | Terrain: | hill,mountains,underground | Organization: | solitary or clutch (2-5) | Challenge Rating: | 6 | Challenge Rating Value: | 6 | Treasure: | Double standard | Alignment: | Always chaotic evil | Advancement: | 14-15 HD (Large) |
| Description: |
Breath Weapon (Su): A cone of fire 40x40x40 feet long,
every 1d4 rounds; damage 6d10, Reflex half DC 19.
Spells: Knows and casts arcane spells as a sorcerer of level
1, gaining bonus spells for a high Charisma score. Can also
cast cleric spells and those from the Chaos, Evil, and Fire domains
as arcane spells.
Immunities (Ex): All dragons are immune to sleep and paralysis
effects. All red dragons are also immune to fire.
Fire Subtype (Ex): Fire immunity, double damage from cold
except on a successful save.
Blindsight (Ex): Can ascertain creatures by nonvisual means (mostly
hearing and scent, but also by noticing vibration and other environmental
clues) with a range of 90 feet.
Keen Senses (Ex): Sees four times as well a human in low-light
conditions and twice as well in normal light. It also has darkvision
with a range of 300 feet.
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