Formian:Myrmarch | Size & Type (subtype): | Large Outsider (Lawful) | Hit Dice: | 12d8+48 (102) | Initiative: | +8 (+4 Dex, +4 Improved Initiative) | Speed: | 40 ft. | Armor Class: | 28 (-1 size, +4 Dex, +15 natural) | Attacks: | Sting +15 melee, bite +13 melee; or javelin +15/+10 ranged | Damage: | Sting 2d4+4, bite 2d6+2; or javelin 1d6+4 and poison | Face and Reach: | 5 ft. by 10 ft./5 ft. | Special Attacks: | Hive mind, poison, spell-like abilities | Special Qualities: | Immunities, resistances, fast healing 2, SR 25 | Saving Throws | Fortitude: 12 Reflex: 12 Will: 11
| Abilities: | Str: 19 Dex: 18 Con: 18 Int: 16 Wis: 16 Cha: 17 | Skills: | Climb +18, Craft (any one) +9, Diplomacy +15, Hide +15, Knowledge (any one) +16, Listen +18, Move Silently +19, Search +17, Sense Motive +18, Spot +18 | Feats: | Dodge, Improved Initiative, Mobility, Multiattack | Climate and Terrain: | Any land and underground | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary, team (2-4), or platoon (1 plus 7-18 workers and 6-11 warriors) | Challenge Rating: | 10 | Challenge Rating Value: | 10 | Treasure: | Standard | Alignment: | Always lawful neutral | Advancement: | 13-18 HD (Large); 19-24 HD (Huge) |
| Description: |
Myrmarchs speak Formian and Common.
Combat
Poison (Ex): Sting, Fortitude save (DC 20); initial and
secondary damage 2d6 temporary Dexterity.
Spell-Like Abilities: At will-charm monster,
clairaudience/clairvoyance, detect chaos, detect thoughts, magic
circle against chaos, and teleport without error; 1/day-dictum
and order's wrath. These abilities are as the spells cast by
a 12th-level sorcerer (save DC 13 + spell level).
Hive Mind (Ex): All formians within 50 miles of their queen
are in constant communication. If one is aware of a particular
danger, they all are. If one in a group is not flat-footed, none
of them are. No formian in a group is considered flanked unless
all of them are.
Immunities (Ex): Formians have poison, petrification, and cold
immunity.
Resistances (Ex): All formians have fire, electricity, and
sonic resistance 20.
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