Arrowhawk:Elder | Size & Type (subtype): | Large Outsider (Air) | Hit Dice: | 15d8+45 (112) | Initiative: | +5 (Dex) | Speed: | Fly 60 ft. (perfect) | Armor Class: | 22 (-1 size, +5 Dex, +8 natural) | Attacks: | Electricity ray +19 ranged touch; or bite +20 melee | Damage: | Electricity ray 2d8; or bite 2d6+9 | Face and Reach: | 5 ft. by 10 ft./5 ft. | Special Attacks: | Electricity ray | Special Qualities: | Immunities, fire and cold resistance 20 | Saving Throws | Fortitude: 12 Reflex: 14 Will: 10
| Abilities: | Str: 22 Dex: 21 Con: 16 Int: 10 Wis: 13 Cha: 13 | Skills: | Escape Artist +23, Intuit Direction +16, Knowledge (Plane of Air) +15, Listen +19, Search +18, Sense Motive +19, Spot +19 | Feats: | Blind-Fight, Combat Reflexes, Dodge, Weapon Finesse (bite) | Climate and Terrain: | Any land and underground | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary or clutch (2-4) | Challenge Rating: | 8 | Challenge Rating Value: | 8 | Treasure: | None | Alignment: | Always neutral | Advancement: | 16-24 HD (Large); 25-32HD (Gargantuan) |
| Description: |
Arrowhawks speak Auran, but they are not talkative
creatures.
Combat
Electricity Ray (Su): An arrowhawk can fire this ray once a
round, with a range of 45 feet.
Immunities (Ex): Arrowhawks have acid, electricity, and poison
immunity.
|
|