Vermin:Monstrous Centipede, Gargantuan | Size & Type (subtype): | Gargantuan Vermin | Hit Dice: | 16d8 (72) | Initiative: | +2 (Dex) | Speed: | 40 ft. | Armor Class: | 18 (-4 size, +2 Dex, +10 natural) | Attacks: | Bite +13 melee | Damage: | Bite 2d8+7 and poison | Face and Reach: | 15 ft. by 60 ft./10 ft. | Special Attacks: | Poison | Special Qualities: | Vermin | Saving Throws | Fortitude: 10 Reflex: 7 Will: 5
| Abilities: | Str: 21 Dex: 15 Con: 10 Int: Wis: 10 Cha: 2 | Skills: | Climb +13, Hide -3, Spot +7 | Feats: | | Climate and Terrain: | Temperate and warm land and underground | Climate: | temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Solitary | Challenge Rating: | 6 | Challenge Rating Value: | 6 | Treasure: | None | Alignment: | Always neutral | Advancement: | 17-31 HD (Gargantuan) |
| Description: |
Length 60 feet, Width 8 feet (including legs),
Body Width 3 feet, Height 4 feet.
Poison (Ex): Bite, Fortitude save (DC 26); initial and
secondary damage 1d8 temporary Dexterity.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous centipedes receive a +4 racial bonus to
Climb, Hide, and Spot checks.
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