Vermin:Monstrous Centipede, Tiny | Size & Type (subtype): | Tiny Vermin | Hit Dice: | 1/4 d8 (1) | Initiative: | +2 (Dex) | Speed: | 20 ft. | Armor Class: | 14 (+2 size, +2 Dex) | Attacks: | Bite +4 melee | Damage: | Bite 1d3-5 and poison | Face and Reach: | 2 1/2 ft. by 2 1/2 ft./0 ft. | Special Attacks: | Poison | Special Qualities: | Vermin | Saving Throws | Fortitude: 2 Reflex: 2 Will: 0
| Abilities: | Str: 1 Dex: 15 Con: 10 Int: Wis: 10 Cha: 2 | Skills: | Climb +3, Hide +17, Spot +7 | Feats: | Weapon Finesse (bite) | Climate and Terrain: | Temperate and warm land and underground | Climate: | temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains,underground | Organization: | Colony (8-16) | Challenge Rating: | 1/8 | Challenge Rating Value: | 0.125 | Treasure: | None | Alignment: | Always neutral | Advancement: | |
| Description: |
Length 2 feet, Width 3 inches (including legs),
Body Width 1 inch, Height 1 1/2 inches.
Poison (Ex): Bite, Fortitude save (DC 11); initial and
secondary damage 1 temporary Dexterity.
Vermin: Immune to mind-influencing effects.
Skills: Monstrous centipedes receive a +4 racial bonus to
Climb, Hide, and Spot checks.
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