Animal:Whale, Baleen | Size & Type (subtype): | Gargantuan Animal | Hit Dice: | 12d8+72 (126) | Initiative: | +1 (Dex) | Speed: | Swim 40 ft. | Armor Class: | 16 (-4 size, +1 Dex, +9 natural) | Attacks: | Tail slap +17 melee | Damage: | Tail slap 1d8+18 | Face and Reach: | 20 ft. by 40 ft./10 ft. | Special Attacks: | | Special Qualities: | Blindsight | Saving Throws | Fortitude: 14 Reflex: 9 Will: 5
| Abilities: | Str: 35 Dex: 13 Con: 22 Int: 2 Wis: 12 Cha: 6 | Skills: | Listen +10*, Spot +11* | Feats: | | Climate and Terrain: | Any aquatic | Climate: | cold,temperate,warm | Terrain: | aquatic | Organization: | Solitary | Challenge Rating: | 5 | Challenge Rating Value: | 5 | Treasure: | None | Alignment: | Always neutral | Advancement: | 13-18 HD (Gargantuan); 19-36 HD (Colossal) |
| Description: |
Blindsight (Ex): Whales can "see" by emitting
high-frequency sounds, inaudible to most other creatures, that
allow them to locate objects and creatures within 120 feet. A
silence spell negates this and forces the whale to rely on its
vision, which is approximately as good as a human's.
Skills: Whales gain a +4 racial bonus to Spot and Listen
checks. *These bonuses are lost if Blindsight is negated.
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