Animal:Snake, Giant Constrictor | Size & Type (subtype): | Huge Animal | Hit Dice: | 11d8+11 (60) | Initiative: | +3 (Dex) | Speed: | 20 ft., climb 20 ft. | Armor Class: | 15 (-2 size, +3 Dex, +4 natural) | Attacks: | Bite +13 melee | Damage: | Bite 1d8+10 | Face and Reach: | 15 ft. by 15 ft. (coiled)/10 ft. | Special Attacks: | Improved grab, constrict 1d8+10 | Special Qualities: | Scent | Saving Throws | Fortitude: 8 Reflex: 10 Will: 4
| Abilities: | Str: 25 Dex: 17 Con: 13 Int: 1 Wis: 12 Cha: 2 | Skills: | Balance +11, Climb +18, Hide +3, Listen +9, Spot +9 | Feats: | | Climate and Terrain: | Warm forest and aquatic | Climate: | warm | Terrain: | aquatic,forest | Organization: | Solitary | Challenge Rating: | 5 | Challenge Rating Value: | 5 | Treasure: | None | Alignment: | Always neutral | Advancement: | 12-16 HD (Huge); 17-33 HD (Gargantuan) |
| Description: |
Improved Grab (Ex): To use this ability, the constrictor snake
must hit with its bite attack. If it gets a hold, it can
constrict.
Constrict (Ex): A giant constrictor snake deals 1d8+10 points of
damage with a successful grapple check against Large size or
smaller creatures.
Skills: Snakes receive a +4 racial bonus to Hide, Listen, and
Spot checks and a +8 racial bonus to Balance checks. They can use
either their Strength or Dexterity modifier for Climb checks,
whichever is better.
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