Animal:Lizard | Size & Type (subtype): | Tiny Animal | Hit Dice: | 1/2 d8 (2) | Initiative: | +2 (Dex) | Speed: | 20 ft., climb 20 ft. | Armor Class: | 14 (+2 size, +2 Dex) | Attacks: | Bite +4 melee | Damage: | Bite 1d4 | Face and Reach: | 2 1/2 ft. by 2 1/2 ft./0 ft. | Special Attacks: | | Special Qualities: | | Saving Throws | Fortitude: 2 Reflex: 4 Will: 1
| Abilities: | Str: 3 Dex: 15 Con: 10 Int: 2 Wis: 12 Cha: 2 | Skills: | Balance +10, Climb +12, Hide +13, Listen +4, Spot +4 | Feats: | Weapon Finesse (bite) | Climate and Terrain: | Any warm land | Climate: | warm | Terrain: | desert,forest,hill,marsh,mountains,plains | Organization: | Solitary | Challenge Rating: | 1/6 | Challenge Rating Value: | 0.167 | Treasure: | None | Alignment: | Always neutral | Advancement: | |
| Description: |
Skills: Lizards use their Dexterity modifier for Climb checks
and receive a +8 bonus to Balance checks.
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