Animal:Horse, Light War | Size & Type (subtype): | Large Animal | Hit Dice: | 3d8+9 (22) | Initiative: | +1 (Dex) | Speed: | 60 ft. | Armor Class: | 14 (-1 size, +1 Dex, +4 natural) | Attacks: | 2 hooves +4 melee; bite -1 melee | Damage: | Hoof 1d4+3; bite 1d3+1 | Face and Reach: | 5 ft. by 10 ft./5 ft. | Special Attacks: | | Special Qualities: | Scent | Saving Throws | Fortitude: 6 Reflex: 4 Will: 2
| Abilities: | Str: 16 Dex: 13 Con: 17 Int: 2 Wis: 13 Cha: 6 | Skills: | Listen +7, Spot +7 | Feats: | | Climate and Terrain: | Any land | Climate: | cold,temperate,warm | Terrain: | desert,forest,hill,marsh,mountains,plains | Organization: | Solitary | Challenge Rating: | 1 | Challenge Rating Value: | 1 | Treasure: | None | Alignment: | Always neutral | Advancement: | |
| Description: |
A light warhorse can fight while carrying a rider, but the
rider cannot also attack unless he or she succeeds at a Ride
check (DC 10).
Carrying Capacity: A light load for a light warhorse is up to
230 pounds; a medium load, 231-460 pounds; a heavy load, 461-690
pounds. A light warhorse can drag 3,450 pounds.
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